Devlog 3


Hello again, developers and gaming enthusiasts! It's time for another progress report on our game's development journey. Since our last update, we've been dedicated to refining our mechanics and introducing new features to elevate the player experience. Let's delve into the latest advancements:

1. Melee Attack Code - Main Character and Enemies: We're thrilled to unveil the implementation of close combat mechanics for both our main character and enemy units. Players can now engage in dynamic melee battles, executing swift strikes and intricate combos to overcome foes. With responsive controls and captivating animations, each melee encounter promises excitement and satisfaction.

2. Range Attack Code - Main Character and Enemies: Alongside melee combat, we've introduced ranged attack capabilities for both the main character and enemy units. Whether wielding bows, crossbows, or magical projectiles, players can now engage enemies from a distance, employing precision or area-of-effect tactics. This dual attack system offers strategic depth and versatility to combat encounters.

3. Jump Code: Mastering the art of jumping is essential in any platformer, and we're pleased to announce the successful implementation of jump mechanics. Players can navigate obstacles, traverse gaps, and reach elevated platforms with fluid and responsive jumping controls. With seamless animations and precise mechanics, jumping adds a new layer of immersion to gameplay.

4. Health System - Main Character and Enemies: To intensify the challenge, we've introduced a robust health system for both the main character and enemy units. Players must manage their health strategically, utilizing healing items or tactical retreats to survive perilous encounters. Meanwhile, enemies present formidable opposition with their own health pools, requiring players to employ cunning tactics to emerge victorious.

5. Main Character and Mob Animation: Animation plays a crucial role in bringing characters to life, and we've dedicated significant resources to animating both the main character and enemy units. From fluid combat movements to lifelike actions, each character exudes personality and realism. Whether executing graceful attacks or intimidating prowls, our animations enhance immersion and captivate players.

With these exciting additions, our game evolves into an epic adventure filled with dynamic combat, engaging challenges, and immersive storytelling. Stay tuned for further updates as we continue to refine and expand our vision. Until next time, happy gaming!

Get Echoes Of Vengeance: The Monster Reckoning

Leave a comment

Log in with itch.io to leave a comment.